26.4.11

Final year Project Executable

Here is a link to the google code project for my final year university program.

http://code.google.com/p/fractal-city-generation/


This project was initially meant to be for creating simple city layouts for either game development or city planning. It was an attempt to implement the L-System technique for generating roads. It was mostly written by me in C++ and OpenGL using some existing code for loading textures, models and for camera movement.

As the project went on I found out about the OGLE project:

http://eyebeam.org/projects/ogle

I decided to use the power of OGLE to then capture the data from my program and export it as a Maya file ready for manipulation. This led to the project being pretty good for quickly creating a basic city layout and manipulating it using Maya:



I will post a series of blog entries with a detailed description of the project process at a later date, so stay tuned!

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